Nintendo Talks Legacy Content For Switch, New amiibo, Next 3DS, Labo Laser Tag, & More! – NVC Ep 414

Weeelcooome to episode 414 of our weekly Nintendo show and podcast, Nintendo Voice Chat. This week, the NVC crew shares their thoughts on Nintendo’s latest comments regarding how users will be able to access legacy content on Switch, a possible successor to the Nintendo 3DS, Gearbox Software’s new Switch game, Nintendo Labo laser tag, and much more!

As always, you can watch NVC here on IGN and on our YouTube channel (subscribe and hit that bell! It gives fairies wings!) or listen to it on your commute in audio format. If you enjoy the show, share it with other Nintendo fans, leave us a comment, and give us a thumbs up or leave us a review! If you prefer audio over video, please subscribe to NVC on iTunes or your podcast service of choice. You can also download and listen to the latest episode of NVC Right Here.

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EA Motive’s Montreal Studio Working on Second Unannounced Game

EA Motive’s Montreal studio has an unannounced project in the works.

Speaking to GameInformer, studio head Jade Raymond revealed, along with working on an unannounced open-world action-adventure title, the Montreal studio also has a brand new game in active development.

The project, which does not have a title or release window, was pitched by three developers.

“They were super passionate, saying ‘let us prototype it, let us do it,’ and we managed to give them some space to get it done because it was exciting,” Raymond said.

The game has since evolved into a full project, with more and more people joining the development team.

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Gundam Live-Action Movie Announced

A live-action Gundam movie is in the works.

Per Anime News Network, Sunrise President & CEO Yasuo Miyakawa announced the film during Sunrise’s panel at Anime Expo. The project is a collaboration between Legendary Pictures and Sunrise, and co-production on the film has already started.

Not much else about the movie, including a release date, is currently known. This will be the first ever live-action take on the franchise.

The original Gundam series is set in the Universal Century when humanity is forced to emigrate to space colonies due to humanity’s growing population. The colonies eventually launch a war against Earth to gain independence, with mobile suits being used during battle.

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Why the Man in Black’s Story is Westworld’s Greatest Tragedy

This opinion piece contains spoilers for Westworld Season 2.

The biggest surprise in Westworld Season 1 was probably the revelation that idealistic William and the brutal Man in Black were the same person, whose seemingly concurrent storylines were actually taking place decades apart. To keep the secret of this twist, Westworld didn’t do much to interrogate the older William’s character in its first season, leaving viewers to wonder not only how the young man Delores loved could become such a monster, but also what the Man in Black’s ultimate endgame might be.

Season 2 attempted to correct that problem, offering flashbacks dedicated to William’s life between his first entry into Westworld and the present day. Spread across three separate time periods, they shed some light on William’s (d)evolution into the Man in Black.

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Could Sea Of Thieves Add Battle Royale Mode? Dev Weighs In

Sea of Thieves developer Rare has pledged to support the swashbuckling adventure game for a long time to come, but could one a battle royale mode be part of that? Design director Mike Chapman and studio head Craig Duncan addressed that in a new interview with Game Informer. Chapman started off by saying Rare–like pretty much all other developers on the planet–are aware of the battle royale phenomenon. And while there may be “opportunities” to do a battle royale-style mode within Sea of Thieves, Rare would want to put its own “unique Sea of Thieves” spin on it.

“We see the battle royale thing, but I think there will be opportunities to do that kind of thing differently,” he said. “It’s interesting where you can take PvP in the game, but we’d want to put a unique Sea of Thieves spin on it and do something completely surprising.”

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For his part, Duncan said Rare doesn’t want to simply copy what other games have done. “It’s not about taking something that works super well in another game, and going, ‘Hey, let’s start everyone in a Sea of Thieves map from different points and have you all come together.'”

Also in the interview, Chapman acknowledged that one of the biggest pieces of feedback about Sea of Thieves is that players enjoy what’s there but they want more. He said he’s excited to deliver more content to players through the Cursed Sails and Forsaken Shores expansions coming this year. They add new ships, items, and new ways to explore the world.

Chapman said Rare’s overall guiding principle when it comes to new Sea of Thieves content is, “We want to keep doing these kinds of unexpected things that only we can do.”

For lots more on Sea of Thieves, check out GameSpot’s own interview with Chapman and other Rare developers. Among other things, they speak about the feedback they’ve received from fans, and just how far the game has come since release. Here’s the full interview.

Given the battle royale genre’s massive popularity today, it would be no surprise to see Rare attempt something in an effort to draw more players in. It’s good to hear the studio would do it with its own spin, but it remains to be seen what that looks like and if it will ever happen. Big-name games like Call of Duty: Black Ops 4 and Battlefield V will have battle royale modes, too.