Norman Reedus Talks Death Stranding, Silent Hills, And Working With Kojima

The long-awaited Death Stranding is only a week away now, launching on November 8 for PlayStation 4. Before then, however, star Norman Reedus has been talking about what it’s like working with enigmatic director Hideo Kojima, how he got involved with the cancelled Silent Hills, and whether he knows just what Death Stranding is all about.

“I’ve been in several video games with Walking Dead, and they just kind of came with the territory of the juggernaut that is the Walking Dead, but nothing like this. I never dreamed that I would be wearing a motion capture suit with Velcro all over me. It was a blast, I have to admit,” Reedus told The Hollywood Reporter.

The actor–best known for playing Daryl Dixon in The Walking Dead–then elaborated on what it’s like being directed by Kojima, and delved into how the Metal Gear Solid creator is open to collaboration. “Sometimes the other actors were there. A lot of times it was just me and Hideo,” he explained. “He would have a plastic baby doll on the ground and want me to cradle it and act like it’s dead, then act like it’s alive. Then freak out because there’s handprints everywhere. You stand up and he goes, ‘Imagine there’s a thousand dead whales in front of you,’ and you’re like, ‘What?!’ His mind is on another level. He’s a genius’ genius.

“A lot of times a director will say, in this scene I think you should do it this way, and they’ve rehearsed it in their head so much that when you throw something new at them they sort of short-circuit. There’s not room for interpretation. Hideo is the opposite. You’ll say, ‘Maybe I should do this,’ and he’ll say, ‘Yes! And then do this on top of that!’ He’s a collaborative mind. He wants to hear your input. If you don’t say anything, he’ll think there’s probably something wrong with you. He’s a lot of fun to work with. If he ever did a movie or anything else, I would be there in a heartbeat.”

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As far as Death Stranding’s story is concerned, Reedus says it gradually came into focus and started to make sense after half a year. “[Kojima] revealed it in bits and pieces, and I’ll admit that some of those bits and pieces I was like, what are you talking about? As we worked on the game, it began to make more sense to me, and now I know what the game’s about, but I’ll admit there was a good half a year in the beginning where I was just like, I trust him, I’m going to do whatever he says.”

Of course, Reedus and Kojima’s relationship began when they worked on P.T., the playable teaser that was eventually going to lead to Silent Hills until Konami cancelled the project. “I first met Hideo when Guillermo del Toro called me and said, ‘Hey, there’s a guy who’s going to call you and wants to do a video game with you. Just say yes.’ I said, ‘Who is he?’ And he said, ‘Trust me, just say yes,’ Reedus recalls. “Guillermo gave me my SAG card and my first acting job, and I trust him with everything. I knew this guy would be good if Guillermo was saying this. So Hideo, Guillermo and I were going to do another game, a Silent Hills game, but Konami and Kojima had a falling out, so it went radio silence for a minute.”

Reedus admits he doesn’t play video games himself, but his friends let him know what a cult hit P.T. was. “I have never played it,” he says. “I’ve seen it! I know I’m the surprise at the end. I’ve seen it played, and it’s terrifying. It’s a horror film.” While many were disappointed by Silent Hills cancellation, Reedus is ultimately glad things didn’t work out with the horror series. “Silent Hills had the backstory and people knew that game, knew what it was about and what it would look like. When that went away, I was bummed, but when Hideo described what we were doing next, I completely forgot about it. I was like, thank god that didn’t work, because this is way better.

“I’ve really gotten to know the mind of Hideo a little bit. I like the fact that Silent Hills didn’t happen, to be honest, because I’ve gotten such a peek into the way he works and the way he thinks, and I’m completely blown away by this guy.”

Kallie Plagge praised Kojima’s latest in GameSpot’s Death Stranding review, saying “It’s positive without ignoring pain; in fact, it argues in both its story and its gameplay that adversity itself is what makes things worth doing and life worth living. It’s a game that requires patience, compassion, and love, and it’s also one we really need right now.” You can also check out our review roundup to see what the other critics are saying about the divisive title.

BlizzCon 2019 Opening Ceremony Stream: How To Watch Live

Blizzard’s annual fan event, BlizzCon, is just over an hour away at the time of this writing, with a public livestream planned for the opening ceremony. While the bulk of the event is composed of esports tournaments, costume contests, and in-depth developer talks–which tend to be locked behind the Virtual Ticket–the opening ceremony acts as a keynote for all of Blizzard’s upcoming plans and will be streamed for free. It’s here that the company makes its announcements for new games, major updates and expansions, and more.

This year, rumors have been circulating that the company will finally take the wraps off the much-anticipated Diablo 4, and it could even show Overwatch 2. We also know from a teaser that it will show new Hearthstone content, likely including the next expansion. We’re also likely to see other updates for games like World of Warcraft.

If you want to see it all go down live, just check the start times below and come back here to watch at showtime. Plus check out when some other notable talks are taking place for more from the show.

BlizzCon Opening Ceremony Start Times (Friday, November 1)

  • 11 AM PT
  • 2 PM ET
  • 6 PM GMT
  • 5 AM AEST (Saturday, November 2)

The Outer Worlds Has No Colourblind Mode Because It Doesn’t Need One

The Outer Worlds, unlike many games, does not feature any colourblind options in its settings menu. This is not an oversight, however; the game has been designed to be colourblind friendly by default.

Discussing The Outer Worlds on Twitter, Obsidian studio design director, Josh Sawyer, explained that the entire game has been designed to not rely on colour for information. Rather than important colours, the UI uses icons or other indicators to convey vital information.

Stranger Things Season 4 Reportedly Adding Four New Characters

SPOILERS AHEAD for Stranger Things Season 3

Stranger Things 4 is reportedly looking to cast four new roles for the upcoming season.

Sources recently confirmed to TVLine that series creators the Duffer Brothers are searching for four male actors to fulfill the recurring roles – three of which are said to be teenagers and one of which is apparently an adult character.

The outlet describes the three adolescent characters as a “metalhead,” an “entitled jock,” and a doppelgänger of “stoner” Jeff Spicoli from Fast Times at Ridgemont High, while the adult member of the group is said to possess characteristics that indicate he will factor into a storyline that takes place outside of Hawkins, Indiana.

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New Batman Book Promises To Tell The Definitive History Of The Iconic Hero, And It’s On Sale

It’s been 80 years since Batman’s first appearance in Detective Comics. Since then, the Dark Knight has starred in award-winning films, heralded video games, charming TV shows, and many beloved comics and graphic novels. A new book attempts to chronicle the entirety of Batman between the covers of a 400-page book. Regularly $75, Batman: The Definitive History of the Dark Knight in Comics, Film, and Beyond is available for an even $50 at Amazon right now.

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Batman: The Definitive History of the Dark Knight in Comics, Film, and Beyond — $50 ($75)

The oversized, illustrated hardcover just released on October 29. Amazon has it discounted to $60.92, but if you clip the coupon on the product page, an additional $10.92 is slashed from the price.

The book chronicles “every incarnation of The Caped Crusader across comics, TV, animation, movies, video games and beyond” and features perspectives from some of the most influential people who have worked on Batman media. The list of contributors includes: Grant Morrison, Joel Schumacher, Frank Miller, Christopher Nolan, Julie Newmar, Tim Burton, Mark Hamill, Frank Miller, and more. Kevin Conroy, who lended his voice to Batman: The Animated Series, wrote the introduction, and former Batman actor Michael Keaton penned the foreword.

Co-authored by Andrew Farago and Gina McIntyre, the history of Batman is in good hands here. Farago has written similar books about Teenage Mutant Ninja Turtles and Peanuts, while McIntyre is known for her writing on Star Wars and Stranger Things.

As a book that covers all things Batman, readers will also find new material from DC and Warner Bros. such as film production photos and animated cels. Perhaps the coolest aspect of this book is the 40-page film treatment written by the late Batman co-creator Bob Kane.

DC Universe vs. HBO Max

Now that we know everything that’s coming to HBO Max, many DC Comics fans have one question: What does this mean for DC Universe? The service launched last September on Batman Day and has since debuted multiple original series while also hosting thousands of comics and a small curated library of classic DC movies and TV shows. But ever since HBO Max was announced, fans have been wondering what will happen to the niche DC streamer since both fall under the auspices of parent company WarnerMedia. And a promotional video teasing that the DC Universe original series Doom Patrol would be joining the massive new Warner Bros. service for its sophomore season only raised more questions.

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Red Dead 2 on PC: Rockstar Answers Our Pressing Questions

Ahead of its November 5 release, Rockstar has been slowly shedding more light on its PC version of Red Dead Redemption 2. Coming just about a year after the sequel’s launch on PS4 and Xbox One, the PC version will bring with it new content on top of the familiar adventure fans may have played on consoles. But, even after some impressive 4K trailers, we have questions about the PC version of Red Dead 2 and, thankfully, Rockstar Games has answered our questions.

Speaking to IGN over email, Rockstar North Associate Technical Director Alex Hajadj answered some of IGN’s most pressing questions about the PC version of Red Dead Redemption 2. Read on for our questions — and their answers — and be sure to check out the latest trailer for Red Dead 2 on PC in 4K below.

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Red Dead 2 on PC Looks Better Than Ever

When Rockstar revealed that Red Dead Redemption 2 would be launching on PC this November, a year after its initial launch on consoles, we all wondered if the update between versions would be as massive an overhaul as it was when GTA 5 made the platform leap in 2015. The answer is, perhaps unsurprisingly, no – but that doesn’t mean that this is the exact same version that we experienced on PS4 and Xbox One last year.

I recently got a chance to spend an hour or so with Arthur and Dutch and the rest of the Van der Linde gang’s first PC outing. While I may not have been as flabbergasted as I was when we originally saw Red Dead 2 for the very first time, it was nonetheless impressive to see how the PC update has made some subtle – but very important – tweaks to the already-gorgeous world of New Hanover, Lemoyne and the rest of the West.

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Red Dead 2 PC: 17 New Gorgeous Images

Red Dead Redemption 2 for PC features 4K resolution, HDR, and plenty of visual enhancements, and we have 17 new images that show off how Rockstar Games has improved upon its title that was originally released on PlayStation 4 and Xbox One in 2018.

In addition to the graphical and visual improvements, Red Dead Redemption 2 for PC also includes multi-monitor support, widescreen support, and faster framerates.

That’s not all, however, as there will be three new Bounty Hunter Missions, two new Gang Hideouts, two new Treasure Maps, four new weapons, seven new horses, and a new mission called “To The Ends of the Earth.”

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Red Dead Redemption 2 PC Mods? Rockstar Is Mum on the Future

While Grand Theft Auto V has a thriving mod scene, Rockstar Games is not yet committing one way or another in regards to modding for Red Dead Redemption 2 on PC. However, it does say its priority will always be in preserving the “integrity of the Red Dead Online experience.”

Speaking to IGN, Rockstar Games further explained that while it loves the “passion that players have for our games,” it wants to ensure that “the community can enjoy

freely in the way it was intended.”

“We love the passion that players have for our games and the creativity that comes with that,” Rockstar said. “Our priority, as always, is on working to preserve the integrity of the Red Dead Online experience and making sure that the community can enjoy that space freely in the way it was intended.”

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